Call of Duty 4: Modern Warfare.
Posted: Sat Oct 27, 2007 2:07 am
Anyone going to get it? It looks to be a crazy ass game. I was wondering if xbox players can play against ps3 players or pc? The game got me when I saw a video with "deep impact" which basically means that you shoot a wall and a bullet goes out the other side. This, along with other features in the game, makes me go nuts. November 6th!!!
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Information about Multiplayer (Taken from Wiki:
For multiplayer, it has been confirmed that Call of Duty 4 will include a class system which has five preset classes with default weapon load outs and perks assigned to them as well as allows users to create five custom classes where the user can customize their weapon load out and three perks to assign to their soldier. The five default classes include Assault, Spec Ops, Light Machine Gunner, Demolitions, and Sniper class. Create a class will be unlocked when the user gains enough Experience Points (XP), earned by killing his/her opponent, and becomes a Private (level 4), and will increase rank with more XP earned. XP will also vary depending on the type of match the user is playing. Only two of the classes are available to a first time player; the rest are unlocked as the player gains more experience online and gains higher rank. The highest known level as of now is level 65.[6], which unlocks Prestige mode. You'll be able to save and name your custom classes for quick access in multiplayer matches. Most of the new weapons and perks that you can use to outfit your custom class will be unlocked as you gain experience ranks, but there are also a separate number of challenges associated with each weapon that will subsequently open up new add-on gear as you complete them.
Game Modes
* Free-for-All - Every man for himself.
* Team Deathmatch - Use teamwork to kill opposing players and reach score limit.
* Team Objective - Domination and Search & Destroy. Capture flags in Domination, with respawning. Destroy and defend objectives in Search & Destroy, no respawning.
* Team Tactical - Small team Deathmatch and Search & Destroy.
* Capture the Flag - Try to steal the enemy's flag and return it to your base.
* Search and Destroy - Much like Counter-Strike's bomb planting mode, there are two teams: attackers and defenders. Attackers try to plant a bomb at one of two bomb sites, and defenders try to defend the bomb sites. If explosives are planted, defenders must defuse them. Players only have one respawn per round. A round is over when all players on one team are killed, or when the bomb explodes or is defused.
* Headquarters - A radio spawns somewhere on the map. Your goal is to capture the radio for your team. If Team A captures the radio, they must defend it from being destroyed by Team B. Team A will only have one respawn until the radio is destroyed or the max time limit for the radio is reached. Team B will respawn at set intervals. Team A earns points for every second the radio is held. To capture/destroy a radio, you must stand in the area of the radio. The more players, the faster you destroy it. A new radio spawns when time limit is reached or the radio is destroyed.
* Domination - There are flags at certain points around the map. All flags start neutral. Teams battle to hold the most flags. Game ends when the time limit is reached, or the score limit is reached.
* Sabotage - Similar to Search and Destroy, only the bomb is neutral and there are objectives located in both teams' bases. Each team's goal is to take the bomb and blow up the objective in the enemy's base. The bomb carrier can fire his weapons, but his position will be announced periodically throughout the game. Also, unlike Search and Destroy, players will have unlimited respawns as opposed to just one per round.
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:o
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Information about Multiplayer (Taken from Wiki:
For multiplayer, it has been confirmed that Call of Duty 4 will include a class system which has five preset classes with default weapon load outs and perks assigned to them as well as allows users to create five custom classes where the user can customize their weapon load out and three perks to assign to their soldier. The five default classes include Assault, Spec Ops, Light Machine Gunner, Demolitions, and Sniper class. Create a class will be unlocked when the user gains enough Experience Points (XP), earned by killing his/her opponent, and becomes a Private (level 4), and will increase rank with more XP earned. XP will also vary depending on the type of match the user is playing. Only two of the classes are available to a first time player; the rest are unlocked as the player gains more experience online and gains higher rank. The highest known level as of now is level 65.[6], which unlocks Prestige mode. You'll be able to save and name your custom classes for quick access in multiplayer matches. Most of the new weapons and perks that you can use to outfit your custom class will be unlocked as you gain experience ranks, but there are also a separate number of challenges associated with each weapon that will subsequently open up new add-on gear as you complete them.
Game Modes
* Free-for-All - Every man for himself.
* Team Deathmatch - Use teamwork to kill opposing players and reach score limit.
* Team Objective - Domination and Search & Destroy. Capture flags in Domination, with respawning. Destroy and defend objectives in Search & Destroy, no respawning.
* Team Tactical - Small team Deathmatch and Search & Destroy.
* Capture the Flag - Try to steal the enemy's flag and return it to your base.
* Search and Destroy - Much like Counter-Strike's bomb planting mode, there are two teams: attackers and defenders. Attackers try to plant a bomb at one of two bomb sites, and defenders try to defend the bomb sites. If explosives are planted, defenders must defuse them. Players only have one respawn per round. A round is over when all players on one team are killed, or when the bomb explodes or is defused.
* Headquarters - A radio spawns somewhere on the map. Your goal is to capture the radio for your team. If Team A captures the radio, they must defend it from being destroyed by Team B. Team A will only have one respawn until the radio is destroyed or the max time limit for the radio is reached. Team B will respawn at set intervals. Team A earns points for every second the radio is held. To capture/destroy a radio, you must stand in the area of the radio. The more players, the faster you destroy it. A new radio spawns when time limit is reached or the radio is destroyed.
* Domination - There are flags at certain points around the map. All flags start neutral. Teams battle to hold the most flags. Game ends when the time limit is reached, or the score limit is reached.
* Sabotage - Similar to Search and Destroy, only the bomb is neutral and there are objectives located in both teams' bases. Each team's goal is to take the bomb and blow up the objective in the enemy's base. The bomb carrier can fire his weapons, but his position will be announced periodically throughout the game. Also, unlike Search and Destroy, players will have unlimited respawns as opposed to just one per round.
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:o